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kiran jewels india

Creative Frontend Developer; Three.js/WebGL

kiran jewels india

Mumbai, Maharashtra, India
Full-Time
Posted 1 month ago

Job Description & Responsibilities

Position: Creative Frontend Developer (Three.js / WebGL) ABOUT THE ROLE We're building the new Kiran Jewels India website as a flagship interactive experience real-time 3D, cinematic scroll, custom shaders. The kind of site that makes you forget you're in a browser, applied to a luxury jewellery house. This is a build-only role. A designer art-directs the feel and hands you visuals, motion and 3D scenes; you turn them into a fast, flawless, interactive site in Three.js / WebGL. THE BAR WE'RE AIMING FOR Award-tier interactive web real-time 3D, custom shaders, cinematic scroll, particle systems. A flagship experience, not a templated corporate site. If that's what you want to build, read on. THE PROJECT Build the KJI website real-time 3D, scroll-driven, shader-rich, a steady 60fps Project-based, paid, on-site in Mumbai WHAT YOU'LL DO Build immersive, real-time 3D web experiences in Three.js / WebGL Write custom GLSL shaders dissolves, chromatic aberration, displacement, glitch, refraction Build particle systems and GPU-driven effects (morphing point clouds, fluid-like motion) Orchestrate scroll-driven cinematic camera journeys and scene transitions Implement buttery smooth / inertia scrolling and GSAP-timed motion Add post-processing (bloom, depth of field, chromatic aberration, grain) Integrate 3D assets (Blender / glTF) and optimise them for the web Obsess over performance draw calls, shader precompile, texture/geometry loading, preloaders Ship it deployed, production-grade, fast on real devices MUST HAVE Three.js / WebGL proven, you've shipped real interactive 3D (not just tutorials) GLSL comfortable writing your own vertex / fragment shaders React (and/or React Three Fiber) clean, component-driven front-end Modern front-end JS / Type Script, HTML, CSS Motion GSAP, timeline orchestration, easing, smooth scroll (Lenis or similar) Real performance instincts hitting 60fps and fast loads on mid-range devices Ability to translate a designer's art direction precisely into code Git discipline; can deploy and ship NICE TO HAVE WebGL-rendered UI / SDF text effects, letter-scramble, text glitches Particle / fluid simulations, instancing, custom geometry React Three Fiber + drei, postprocessing library glTF / Draco / KTX2 optimisation, custom asset pipelines WebGPU curiosity Live, award-worthy interactive sites in your portfolio WHAT YOU GET Paid, on-site, project-based internship in Mumbai Ownership of the build layer of a flagship, public-facing experience A brief that actually lets you do award-tier work not a templated corporate site Direct mentorship and production-level work Position: Creative Frontend Developer (Three.js / WebGL) ABOUT THE ROLE We're building the new Kiran Jewels India website as a flagship interactive experience real-time 3D, cinematic scroll, custom shaders. The kind of site that makes you forget you're in a browser, applied to a luxury jewellery house. This is a build-only role. A designer art-directs the feel and hands you visuals, motion and 3D scenes; you turn them into a fast, flawless, interactive site in Three.js / WebGL. THE BAR WE'RE AIMING FOR Award-tier interactive web real-time 3D, custom shaders, cinematic scroll, particle systems. A flagship experience, not a templated corporate site. If that's what you want to build, read on. THE PROJECT Build the KJI website real-time 3D, scroll-driven, shader-rich, a steady 60fps Project-based, paid, on-site in Mumbai WHAT YOU'LL DO Build immersive, real-time 3D web experiences in Three.js / WebGL Write custom GLSL shaders dissolves, chromatic aberration, displacement, glitch, refraction Build particle systems and GPU-driven effects (morphing point clouds, fluid-like motion) Orchestrate scroll-driven cinematic camera journeys and scene transitions Implement buttery smooth / inertia scrolling and GSAP-timed motion Add post-processing (bloom, depth of field, chromatic aberration, grain) Integrate 3D assets (Blender / glTF) and optimise them for the web Obsess over performance draw calls, shader precompile, texture/geometry loading, preloaders Ship it deployed, production-grade, fast on real devices MUST HAVE Three.js / WebGL proven, you've shipped real interactive 3D (not just tutorials) GLSL comfortable writing your own vertex / fragment shaders React (and/or React Three Fiber) clean, component-driven front-end Modern front-end JS / Type Script, HTML, CSS Motion GSAP, timeline orchestration, easing, smooth scroll (Lenis or similar) Real performance instincts hitting 60fps and fast loads on mid-range devices Ability to translate a designer's art direction precisely into code Git discipline; can deploy and ship NICE TO HAVE WebGL-rendered UI / SDF text effects, letter-scramble, text glitches Particle / fluid simulations, instancing, custom geometry React Three Fiber + drei, postprocessing library glTF / Draco / KTX2 optimisation, custom asset pipelines WebGPU curiosity Live, award-worthy interac

Required Skills

JavaScriptReactGit

Job Details

Employment TypeFull-Time
Work ModeOn-Site
Experience00 years
Positions1

Posted by

N/A

Posted on:

2 Jul 2026

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